Creature — Elemental Weird
Water Weird
3UWhenever Water Weird deals combat damage to a player, put a +1/+1 counter on Water Weird if the top card of your library is a nonland card. Otherwise, you may mill a card.
1U: Water Weird gets +1/-1 until end of turn.
3/4
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Free · copies, finishes & value
common Alchemy Horizons: Baldur's Gate #41 Illus. Brent Hollowell
Market
—
Printings
1
2022
Format legality
Legal · 4 Not legal · 18
Brawl
Gladiator
Historic
Timeless
Standard
Pioneer
Modern
Legacy
Vintage
Pauper
Commander
Alchemy
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