Cardery
Creature — Human Werewolf // Creature — Werewolf

Harvesttide Infiltrator // Harvesttide Assailant

Harvesttide Infiltrator

2R

Creature — Human Werewolf

Trample Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

3/2

Harvesttide Assailant

Creature — Werewolf

Trample Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

4/4