Cardery
Creature — Human Werewolf // Creature — Werewolf

Burly Breaker // Dire-Strain Demolisher

Burly Breaker

3GG

Creature — Human Werewolf

Ward 1 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 1.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

6/5

Dire-Strain Demolisher

Creature — Werewolf

Ward 3 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

8/7