Cardery
Creature — Human Rogue Werewolf // Creature — Werewolf

Baneblade Scoundrel // Baneclaw Marauder

Baneblade Scoundrel

3B

Creature — Human Rogue Werewolf

Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

4/3

Baneclaw Marauder

Creature — Werewolf

Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn. Whenever a creature blocking this creature dies, that creature's controller loses 1 life. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

5/4