Creature — Human Werewolf // Creature — Werewolf
Ill-Tempered Loner // Howlpack Avenger
Ill-Tempered Loner
2RRCreature — Human Werewolf
Whenever this creature is dealt damage, it deals that much damage to any target.
1R: This creature gets +2/+0 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
3/3
Howlpack Avenger
Creature — Werewolf
Whenever a permanent you control is dealt damage, this creature deals that much damage to any target.
1R: This creature gets +2/+0 until end of turn.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
4/4