Cardery
Creature — Human Werewolf // Creature — Werewolf

Fearful Villager // Fearsome Werewolf

Fearful Villager

2R

Creature — Human Werewolf

Menace (This creature can't be blocked except by two or more creatures.) Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

2/3

Fearsome Werewolf

Creature — Werewolf

Menace (This creature can't be blocked except by two or more creatures.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

4/3