Cardery
Creature — Human Knight // Sorcery — Adventure

Imodane's Recruiter // Train Troops

Imodane's Recruiter

2R

Creature — Human Knight

When this creature enters, creatures you control get +1/+0 and gain haste until end of turn.

2/2

Train Troops

4W

Sorcery — Adventure

Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.)